In Development FPV & TPV Simulation Windows & macOS

Hunters Call

Know your ground. Know your load.

The game

Hunters Call moves between first-person and third-person view across faithfully modelled New South Wales State Forests and rifle ranges.

Hand-load your own ammunition and see the result downrange. Powder charge, projectile and seating depth all carry through to the ballistics, so load development is a real part of the game rather than a menu.

Take contract varmint-control work, build a reputation, and grow it into a business.

What we are building

NSW State Forests

Real ground, modelled faithfully, with rifle ranges to match.

Ammunition reloading

Charge, projectile and seating depth carry through to ballistics.

Contract varmint control

Build a reputation, then build a business on it.

Hear about Hunters Call first

Development updates, screenshots and the release date land in the newsletter before they land anywhere else. No more than one email a month.